Quote from: raft on April 08, 2011, 06:17:24 PM
your model looks upside down due to difference in coordinate systems of jPCT and 3d editor app. as yoi said, if you passCode Select-rotation x180
to import scripts model and skeleton will be rotated 180 degrees around X axis. no need to specify Y and Z rotation if they are zero.
Cheers that worked perfect just couldn't use the -rotation as the last argument as it fails for some reason ( just in case others try it , use it as the first parameter seemed to work fine for me)
On the second problem of the positioning of the mesh , My model is at x,y,z 0,0,0 in the editor but it still appearing off center . As a test i used the ninja model which you give out but that also appears in the exact same location on start up
What might be different is in AndroidManifest.xml i used
Code Select
android:screenOrientation="user"
As i want to be able to have a more up close view of the models to fit more of the screen , could this be the source of the problem ?