Thanks for your prompt reply!
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Show posts MenuQuote from: EgonOlsen on January 16, 2012, 09:39:32 PM
Cool. I've no idea what i might have changed to make this work, but if it works now, all is fine...
Quote from: K24A3 on January 17, 2012, 08:38:29 AM
Maybe the eclipse project just needed to be cleaned. Often happens to me when I can't figure out strange glitches and problems.
01-16 10:21:05.160: I/jPCT-AE(11372): Loading Texture...
01-16 10:21:05.160: I/jPCT-AE(11372): Loading Texture...
01-16 10:21:05.170: I/jPCT-AE(11372): Loading Texture...
01-16 10:21:05.990: I/jPCT-AE(11372): Adding Lightsource: 0
01-16 10:21:05.990: I/jPCT-AE(11372): Adding Lightsource: 0
01-16 10:21:06.000: I/jPCT-AE(11372): OpenGL vendor: NVIDIA Corporation
01-16 10:21:06.000: I/jPCT-AE(11372): OpenGL renderer: NVIDIA AP
01-16 10:21:06.000: I/jPCT-AE(11372): OpenGL version: OpenGL ES-CM 1.1
01-16 10:21:06.000: I/jPCT-AE(11372): OpenGL renderer initialized (using 2 texture stages)
01-16 10:21:06.000: I/jPCT-AE(11372): [ 1326680466007 ] - WARNING: No normals have been calculated for this mesh yet!
01-16 10:21:06.010: I/jPCT-AE(11372): [ 1326680466012 ] - WARNING: No normals have been calculated for this mesh yet!
01-16 10:21:06.010: I/jPCT-AE(11372): Memory usage before compacting: 5341 KB used out of 8071 KB
01-16 10:21:06.250: I/jPCT-AE(11372): Memory usage after compacting: 4823 KB used out of 8071 KB
01-16 10:21:06.250: I/jPCT-AE(11372): Saving MyRenderer!
01-16 10:21:06.250: I/jPCT-AE(11372): Using vm based buffer copies!
01-16 10:21:06.260: I/jPCT-AE(11372): Remapping 4 vertex indices!
01-16 10:21:06.260: I/jPCT-AE(11372): Creating vertex cache (96 bytes)!
01-16 10:21:06.260: I/jPCT-AE(11372): Vertex indices will be accessed directly!
01-16 10:21:06.260: I/jPCT-AE(11372): Subobject of object 2/__overlay plane 0__ compiled to indexed fixed point data using 6 vertices in 5ms!
01-16 10:21:06.260: I/jPCT-AE(11372): Object 2/__overlay plane 0__ compiled to 1 subobjects in 13ms!
01-16 10:21:06.270: I/jPCT-AE(11372): Remapping 4 vertex indices!
01-16 10:21:06.270: I/jPCT-AE(11372): Creating vertex cache (96 bytes)!
01-16 10:21:06.270: I/jPCT-AE(11372): Vertex indices will be accessed directly!
01-16 10:21:06.270: I/jPCT-AE(11372): Subobject of object 3/__overlay plane 1__ compiled to indexed fixed point data using 6 vertices in 2ms!
01-16 10:21:06.270: I/jPCT-AE(11372): Object 3/__overlay plane 1__ compiled to 1 subobjects in 3ms!
01-16 10:21:06.480: I/jPCT-AE(11372): 0fps
01-16 10:21:07.520: I/jPCT-AE(11372): 40fps
01-16 10:21:08.540: I/jPCT-AE(11372): 37fps
01-16 10:21:08.830: I/jPCT-AE(11372): Loading Texture...
01-16 10:21:08.940: I/jPCT-AE(11372): Loading Texture...
01-16 10:21:09.040: I/jPCT-AE(11372): Loading Texture...
01-16 10:21:09.100: I/jPCT-AE(11372): Loading Texture...
01-16 10:21:09.100: I/jPCT-AE(11372): Loading Texture...
01-16 10:21:09.190: I/jPCT-AE(11372): Loading Texture...
01-16 10:21:09.190: I/jPCT-AE(11372): Loading Texture...
01-16 10:21:09.330: I/jPCT-AE(11372): Loading Texture...
01-16 10:21:09.330: I/jPCT-AE(11372): Loading Texture...
01-16 10:21:09.430: I/jPCT-AE(11372): Loading Texture...
01-16 10:21:09.540: I/jPCT-AE(11372): Remapping 6 vertex indices!
01-16 10:21:09.540: I/jPCT-AE(11372): Creating vertex cache (144 bytes)!
01-16 10:21:09.540: I/jPCT-AE(11372): Vertex indices will be mapped!
01-16 10:21:09.540: I/jPCT-AE(11372): Subobject of object 7/object9 compiled to indexed fixed point data using 12 vertices in 2ms!
01-16 10:21:09.540: I/jPCT-AE(11372): Object 7/object9 compiled to 1 subobjects in 2ms!
01-16 10:21:09.540: I/jPCT-AE(11372): Remapping 6 vertex indices!
01-16 10:21:09.540: I/jPCT-AE(11372): Creating vertex cache (144 bytes)!
01-16 10:21:09.540: I/jPCT-AE(11372): Vertex indices will be mapped!
01-16 10:21:09.540: I/jPCT-AE(11372): Subobject of object 10/object12 compiled to indexed fixed point data using 12 vertices in 1ms!
01-16 10:21:09.540: I/jPCT-AE(11372): Object 10/object12 compiled to 1 subobjects in 1ms!
01-16 10:21:09.540: I/jPCT-AE(11372): Remapping 6 vertex indices!
01-16 10:21:09.540: I/jPCT-AE(11372): Creating vertex cache (144 bytes)!
01-16 10:21:09.540: I/jPCT-AE(11372): Vertex indices will be mapped!
01-16 10:21:09.540: I/jPCT-AE(11372): Subobject of object 13/object15 compiled to indexed fixed point data using 12 vertices in 1ms!
01-16 10:21:09.540: I/jPCT-AE(11372): Object 13/object15 compiled to 1 subobjects in 1ms!
01-16 10:21:09.550: I/jPCT-AE(11372): Remapping 6 vertex indices!
01-16 10:21:09.550: I/jPCT-AE(11372): Creating vertex cache (144 bytes)!
01-16 10:21:09.550: I/jPCT-AE(11372): Vertex indices will be mapped!
01-16 10:21:09.550: I/jPCT-AE(11372): Subobject of object 16/object18 compiled to indexed fixed point data using 12 vertices in 1ms!
01-16 10:21:09.550: I/jPCT-AE(11372): Object 16/object18 compiled to 1 subobjects in 3ms!
01-16 10:21:09.550: I/jPCT-AE(11372): Remapping 6 vertex indices!
01-16 10:21:09.550: I/jPCT-AE(11372): Creating vertex cache (144 bytes)!
01-16 10:21:09.550: I/jPCT-AE(11372): Vertex indices will be mapped!
01-16 10:21:09.550: I/jPCT-AE(11372): Subobject of object 19/object21 compiled to indexed fixed point data using 12 vertices in 2ms!
01-16 10:21:09.550: I/jPCT-AE(11372): Object 19/object21 compiled to 1 subobjects in 2ms!
01-13 18:43:51.430: I/jPCT-AE(31101): onResume
01-13 18:43:51.535: I/jPCT-AE(31101): OpenGL vendor: ARM
01-13 18:43:51.535: I/jPCT-AE(31101): OpenGL renderer: Mali-400 MP
01-13 18:43:51.535: I/jPCT-AE(31101): OpenGL version: OpenGL ES-CM 1.1
01-13 18:43:51.535: I/jPCT-AE(31101): OpenGL renderer initialized (using 4 texture stages)
01-13 18:43:51.550: I/jPCT-AE(31101): Visibility lists disposed!
01-13 18:43:51.550: I/jPCT-AE(31101): All texture data unloaded from gpu!
01-13 18:43:51.550: I/jPCT-AE(31101): Renderer disposed!
01-13 18:43:51.550: I/jPCT-AE(31101): Static references cleared...
01-13 18:43:51.550: I/jPCT-AE(31101): OpenGL vendor: ARM
01-13 18:43:51.550: I/jPCT-AE(31101): OpenGL renderer: Mali-400 MP
01-13 18:43:51.550: I/jPCT-AE(31101): OpenGL version: OpenGL ES-CM 1.1
01-13 18:43:51.550: I/jPCT-AE(31101): OpenGL renderer initialized (using 4 texture stages)
01-13 18:43:51.630: I/jPCT-AE(31101): Visibility lists disposed!
01-13 18:43:51.630: I/jPCT-AE(31101): Static references cleared...
01-13 18:43:56.950: I/jPCT-AE(31101): Loading Texture...
01-13 18:43:57.035: I/jPCT-AE(31101): Loading Texture...
01-13 18:43:57.145: I/jPCT-AE(31101): Remapping 6 vertex indices!
01-13 18:43:57.145: I/jPCT-AE(31101): Creating vertex cache (144 bytes)!
01-13 18:43:57.145: I/jPCT-AE(31101): Vertex indices will be mapped!
01-13 18:43:57.150: I/jPCT-AE(31101): Subobject of object 187/object189 compiled to indexed fixed point data using 12 vertices in 1ms!
01-13 18:43:57.150: I/jPCT-AE(31101): Object 187/object189 compiled to 1 subobjects in 1ms!
01-13 18:43:57.150: I/jPCT-AE(31101): Remapping 6 vertex indices!
01-13 18:43:57.150: I/jPCT-AE(31101): Creating vertex cache (144 bytes)!
01-13 18:43:57.150: I/jPCT-AE(31101): Vertex indices will be mapped!
01-13 18:43:57.150: I/jPCT-AE(31101): Subobject of object 190/object192 compiled to indexed fixed point data using 12 vertices in 0ms!
01-13 18:43:57.150: I/jPCT-AE(31101): Object 190/object192 compiled to 1 subobjects in 1ms!
01-13 18:43:58.720: I/jPCT-AE(31101): onPause
01-13 18:43:58.800: I/jPCT-AE(31101): Visibility lists disposed!
01-13 18:43:58.805: I/jPCT-AE(31101): All texture data unloaded from gpu!
01-13 18:43:58.805: I/jPCT-AE(31101): Renderer disposed!
01-13 18:43:58.805: I/jPCT-AE(31101): Static references cleared...
01-13 18:43:58.805: I/jPCT-AE(31101): Static references cleared...
01-13 18:43:59.115: I/jPCT-AE(31101): onResume
01-13 18:43:59.120: I/jPCT-AE(31101): onPause
01-13 18:43:59.305: I/jPCT-AE(31101): onResume
01-13 18:43:59.570: I/jPCT-AE(31101): Adding Lightsource: 0
01-13 18:43:59.570: I/jPCT-AE(31101): OpenGL vendor: ARM
01-13 18:43:59.570: I/jPCT-AE(31101): OpenGL renderer: Mali-400 MP
01-13 18:43:59.570: I/jPCT-AE(31101): OpenGL version: OpenGL ES-CM 1.1
01-13 18:43:59.570: I/jPCT-AE(31101): OpenGL renderer initialized (using 4 texture stages)
01-13 18:43:59.570: I/jPCT-AE(31101): Memory usage before compacting: 20102 KB used out of 27463 KB
01-13 18:43:59.920: I/jPCT-AE(31101): Memory usage after compacting: 17297 KB used out of 27463 KB
01-13 18:43:59.920: I/jPCT-AE(31101): Saving ButterflyViewRenderer!
01-13 18:45:13.160: I/jPCT-AE(31101): onPause
01-13 18:45:13.240: I/jPCT-AE(31101): Visibility lists disposed!
01-13 18:45:13.240: I/jPCT-AE(31101): All texture data unloaded from gpu!
01-13 18:45:13.240: I/jPCT-AE(31101): Renderer disposed!
01-13 18:45:13.240: I/jPCT-AE(31101): Static references cleared...
01-13 18:45:13.240: I/jPCT-AE(31101): Static references cleared...
01-13 19:37:10.390: I/jPCT-AE(9979): onResume
01-13 19:37:10.430: I/jPCT-AE(9979): OpenGL vendor: NVIDIA Corporation
01-13 19:37:10.430: I/jPCT-AE(9979): OpenGL renderer: NVIDIA AP
01-13 19:37:10.430: I/jPCT-AE(9979): OpenGL version: OpenGL ES-CM 1.1
01-13 19:37:10.430: I/jPCT-AE(9979): OpenGL renderer initialized (using 2 texture stages)
01-13 19:37:11.860: I/jPCT-AE(9979): Visibility lists disposed!
01-13 19:37:11.860: I/jPCT-AE(9979): All texture data unloaded from gpu!
01-13 19:37:11.860: I/jPCT-AE(9979): Renderer disposed!
01-13 19:37:11.860: I/jPCT-AE(9979): Static references cleared...
01-13 19:37:11.860: I/jPCT-AE(9979): OpenGL vendor: NVIDIA Corporation
01-13 19:37:11.860: I/jPCT-AE(9979): OpenGL renderer: NVIDIA AP
01-13 19:37:11.860: I/jPCT-AE(9979): OpenGL version: OpenGL ES-CM 1.1
01-13 19:37:11.860: I/jPCT-AE(9979): OpenGL renderer initialized (using 2 texture stages)
01-13 19:37:12.720: I/jPCT-AE(9979): onPause
01-13 19:37:12.760: I/jPCT-AE(9979): Visibility lists disposed!
01-13 19:37:12.760: I/jPCT-AE(9979): All texture data unloaded from gpu!
01-13 19:37:12.760: I/jPCT-AE(9979): Renderer disposed!
01-13 19:37:12.760: I/jPCT-AE(9979): Static references cleared...
01-13 19:37:12.760: I/jPCT-AE(9979): Static references cleared...
01-13 19:37:12.860: I/jPCT-AE(9979): Loading Texture...
01-13 19:37:12.870: I/jPCT-AE(9979): Loading Texture...
01-13 19:37:12.920: I/jPCT-AE(9979): Visibility lists disposed!
01-13 19:37:12.920: I/jPCT-AE(9979): Static references cleared...
01-13 19:37:12.920: I/jPCT-AE(9979): Visibility lists disposed!
01-13 19:37:12.920: I/jPCT-AE(9979): Static references cleared...
01-13 19:37:12.920: I/jPCT-AE(9979): Visibility lists disposed!
01-13 19:37:12.920: I/jPCT-AE(9979): Static references cleared...
01-13 19:37:12.960: I/jPCT-AE(9979): Loading Texture...
01-13 19:37:13.750: I/jPCT-AE(9979): Adding Lightsource: 0
01-13 19:37:13.750: I/jPCT-AE(9979): Adding Lightsource: 0
01-13 19:37:13.750: I/jPCT-AE(9979): OpenGL vendor: NVIDIA Corporation
01-13 19:37:13.750: I/jPCT-AE(9979): OpenGL renderer: NVIDIA AP
01-13 19:37:13.750: I/jPCT-AE(9979): OpenGL version: OpenGL ES-CM 1.1
01-13 19:37:13.750: I/jPCT-AE(9979): OpenGL renderer initialized (using 2 texture stages)
01-13 19:37:13.750: I/jPCT-AE(9979): [ 1326454633757 ] - WARNING: No normals have been calculated for this mesh yet!
01-13 19:37:13.750: I/jPCT-AE(9979): [ 1326454633759 ] - WARNING: No normals have been calculated for this mesh yet!
01-13 19:37:13.750: I/jPCT-AE(9979): Memory usage before compacting: 6207 KB used out of 14663 KB
01-13 19:37:13.980: I/jPCT-AE(9979): Memory usage after compacting: 6066 KB used out of 14663 KB
01-13 19:37:13.980: I/jPCT-AE(9979): Saving MyRenderer!
01-13 19:37:13.990: I/jPCT-AE(9979): Remapping 4 vertex indices!
01-13 19:37:13.990: I/jPCT-AE(9979): Creating vertex cache (96 bytes)!
01-13 19:37:13.990: I/jPCT-AE(9979): Vertex indices will be accessed directly!
01-13 19:37:13.990: I/jPCT-AE(9979): Subobject of object 91/__overlay plane 14__ compiled to indexed fixed point data using 6 vertices in 5ms!
01-13 19:37:13.990: I/jPCT-AE(9979): Object 91/__overlay plane 14__ compiled to 1 subobjects in 6ms!
01-13 19:37:13.990: I/jPCT-AE(9979): Remapping 4 vertex indices!
01-13 19:37:13.990: I/jPCT-AE(9979): Creating vertex cache (96 bytes)!
01-13 19:37:13.990: I/jPCT-AE(9979): Vertex indices will be accessed directly!
01-13 19:37:13.990: I/jPCT-AE(9979): Subobject of object 92/__overlay plane 15__ compiled to indexed fixed point data using 6 vertices in 3ms!
01-13 19:37:13.990: I/jPCT-AE(9979): Object 92/__overlay plane 15__ compiled to 1 subobjects in 5ms!
01-13 19:37:14.090: I/jPCT-AE(9979): 0fps
01-13 19:37:15.100: I/jPCT-AE(9979): 42fps
01-13 19:37:15.990: I/jPCT-AE(9979): Static references cleared...
01-13 19:37:16.090: I/jPCT-AE(9979): Loading Texture...
01-13 19:37:16.120: I/jPCT-AE(9979): 41fps
01-13 19:37:16.150: I/jPCT-AE(9979): Loading Texture...
01-13 19:37:16.150: I/jPCT-AE(9979): Loading Texture...
01-13 19:37:16.200: I/jPCT-AE(9979): Loading Texture...
01-13 19:37:16.310: I/jPCT-AE(9979): Loading Texture...
01-13 19:37:16.360: I/jPCT-AE(9979): Loading Texture...
01-13 19:37:16.360: I/jPCT-AE(9979): Loading Texture...
01-13 19:37:16.420: I/jPCT-AE(9979): Loading Texture...
01-13 19:37:16.420: I/jPCT-AE(9979): Loading Texture...
01-13 19:37:16.570: I/jPCT-AE(9979): Loading Texture...
01-13 19:37:16.630: I/jPCT-AE(9979): Remapping 6 vertex indices!
01-13 19:37:16.630: I/jPCT-AE(9979): Creating vertex cache (144 bytes)!
01-13 19:37:16.630: I/jPCT-AE(9979): Vertex indices will be mapped!
01-13 19:37:16.630: I/jPCT-AE(9979): Subobject of object 96/object98 compiled to indexed fixed point data using 12 vertices in 2ms!
01-13 19:37:16.630: I/jPCT-AE(9979): Object 96/object98 compiled to 1 subobjects in 3ms!
01-13 19:37:16.640: I/jPCT-AE(9979): Remapping 6 vertex indices!
01-13 19:37:16.640: I/jPCT-AE(9979): Creating vertex cache (144 bytes)!
01-13 19:37:16.640: I/jPCT-AE(9979): Vertex indices will be mapped!
01-13 19:37:16.640: I/jPCT-AE(9979): Subobject of object 99/object101 compiled to indexed fixed point data using 12 vertices in 1ms!
01-13 19:37:16.640: I/jPCT-AE(9979): Object 99/object101 compiled to 1 subobjects in 3ms!
01-13 19:37:16.640: I/jPCT-AE(9979): Remapping 6 vertex indices!
01-13 19:37:16.640: I/jPCT-AE(9979): Creating vertex cache (144 bytes)!
01-13 19:37:16.640: I/jPCT-AE(9979): Vertex indices will be mapped!
01-13 19:37:16.640: I/jPCT-AE(9979): Subobject of object 102/object104 compiled to indexed fixed point data using 12 vertices in 2ms!
01-13 19:37:16.640: I/jPCT-AE(9979): Object 102/object104 compiled to 1 subobjects in 3ms!
01-13 19:37:16.640: I/jPCT-AE(9979): Remapping 6 vertex indices!
01-13 19:37:16.640: I/jPCT-AE(9979): Creating vertex cache (144 bytes)!
01-13 19:37:16.640: I/jPCT-AE(9979): Vertex indices will be mapped!
01-13 19:37:16.640: I/jPCT-AE(9979): Subobject of object 105/object107 compiled to indexed fixed point data using 12 vertices in 1ms!
01-13 19:37:16.640: I/jPCT-AE(9979): Object 105/object107 compiled to 1 subobjects in 1ms!
01-13 19:37:16.640: I/jPCT-AE(9979): Remapping 6 vertex indices!
01-13 19:37:16.640: I/jPCT-AE(9979): Creating vertex cache (144 bytes)!
01-13 19:37:16.640: I/jPCT-AE(9979): Vertex indices will be mapped!
01-13 19:37:16.640: I/jPCT-AE(9979): Subobject of object 108/object110 compiled to indexed fixed point data using 12 vertices in 1ms!
01-13 19:37:16.640: I/jPCT-AE(9979): Object 108/object110 compiled to 1 subobjects in 2ms!
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