You were right there were some problems with the exporter. I could fix them however and now the soldier gets displayed correctly even without flipping the texture.
Thanks for your hint .
BTW I am working on a small library that uses JPCT-AE and incorporates a similar design like XNA, using game components and game services. when its finished there are services that feature location based augmented reality (sensor alignment and displacement according to GPS coordinates) and other functionality that simplifies android development out of the box. maybe you or others are interested in this. Do u want me to make a thread with a download and example code?
Good evening anyway
Thanks for your hint .
BTW I am working on a small library that uses JPCT-AE and incorporates a similar design like XNA, using game components and game services. when its finished there are services that feature location based augmented reality (sensor alignment and displacement according to GPS coordinates) and other functionality that simplifies android development out of the box. maybe you or others are interested in this. Do u want me to make a thread with a download and example code?
Good evening anyway