Thank you for your quick response!
I tried to use setShadingMode();
It's also very useful function.
But I want to make a object which has flat and smooth both type faces.
Then, next I want to try PolygonManager.
Should I use getTransformedNormal() function?
Could you tell me a example of using PolygonManager?
I tried to use setShadingMode();
It's also very useful function.
But I want to make a object which has flat and smooth both type faces.
Then, next I want to try PolygonManager.
Should I use getTransformedNormal() function?
Could you tell me a example of using PolygonManager?