Main Menu
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - wild0

#1
Can anyone help?I think I stock here

I implement the IVertexController to control the vertex of the mesh.
Then using the following subroutine update the mesh
public void updateObject3D() {
      //clip is a instance of Object3D
      Mesh clipMesh = clip.getMesh();
      clipMesh.applyVertexController();
      
      clip.touch();
      
   }
I can update a single vertex, but the texture will miss.
Is there any way to keep the texture when I move the vertex.
Roy