Hm!
Problem is solved, thanks to everybody
//correct
class X extends activity {
myGLView.setOnTouchListener(new View.OnTouchListener() {
}
}
//wrong
class X extends activity {
@Oeverride
public boolean onTouch() {
}
}
Problem is solved, thanks to everybody
//correct
class X extends activity {
myGLView.setOnTouchListener(new View.OnTouchListener() {
}
}
//wrong
class X extends activity {
@Oeverride
public boolean onTouch() {
}
}