OK I'll do that
Actually the resize events are handled by the RCP framework and are sent only once per resize operation. Since I won't be using a render loop (the scene will be updated only after specific events such as player actions, network activity, etc.) it is really straightforward : add listeners, trigger the rendering at will. Frame rate is nearly constant : 0 (well, except during animations obviously).
And don't worry, I'll post some screenshots soon. And who knows, if I decide to stick with jPCT, you should see more of Sanctuaire on this forum
Actually the resize events are handled by the RCP framework and are sent only once per resize operation. Since I won't be using a render loop (the scene will be updated only after specific events such as player actions, network activity, etc.) it is really straightforward : add listeners, trigger the rendering at will. Frame rate is nearly constant : 0 (well, except during animations obviously).
And don't worry, I'll post some screenshots soon. And who knows, if I decide to stick with jPCT, you should see more of Sanctuaire on this forum