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Messages - theflipperking

#1
Feedback / Re: BlackBerry OS7 Port
December 22, 2011, 09:06:39 AM
Thanks for your reply.

The api  docs are available here
http://www.blackberry.com/developers/docs/7.1.0api/index.html?javax/microedition/khronos/opengles/GL.html
You can find GL10, GL11 and their extensions and GL20 info in the links to the sub-interfaces on the same page.

For the wrapper, do you mean create the Android specific java classes as wrappers over the BlackBerry classes? Can you elaborate more on this type of solution?

#2
Feedback / Re: BlackBerry OS7 Port
December 08, 2011, 09:40:39 PM
BlackBerry OS 7 has Java bindings for Open GL ES 2.0. Then new OS 7 devices to be released will have hardware accelerated graphics.

We are already using jPCT-AE (and Bones) for our Android apps, and would like to do the same with BlackBerry devices.

Does anyone have any ideas on how to proceed with this? There are currently no other 3d engine/frameworks for BlackBerry and we prefer to stay as close to jPCT as possible.
#3
Feedback / BlackBerry OS7 Port
September 28, 2011, 11:22:51 AM
Any hints on where to even start looking at the feasibility (effort, time, etc.) of porting for BB OS 7?