Quote from: EgonOlsen on October 06, 2011, 09:02:47 PM
Looks fine at first glance. Have you tried to output the actual names that are used in the setTexture()-call to see that they really differ?
Yes, the ids will be different when it is called. Thus, it should work, but all it does it makes the object look as it was before, nothing has changed.
I was wondering if it is problem with using TextureInfo with addTriangle...