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Messages - pepel

#1
Support / Re: make objects bright?
November 17, 2011, 08:37:12 AM
I probably didnt explain it correctly. I want the spaceship shots, the green and orange ones, to shine like the sun, or make a similar effect of the multiples light sources on an3dbench.
thanks in advance

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#2
Support / Re: make objects bright?
November 16, 2011, 07:57:38 PM
I don't get it :( I've do want to make an object that shines like the sun of the magic island, but I don't know how...

have tried convinations of these lines:

    //shot.setBillboarding(Object3D.BILLBOARDING_ENABLED);
    //shot.setVisibility(Object3D.OBJ_VISIBLE);
    //shot.setCulling(Object3D.CULLING_DISABLED);
shot.setTransparency(10);
shot.setTransparencyMode(Object3D.TRANSPARENCY_MODE_ADD);
    shot.setAdditionalColor(com.threed.jpct.RGBColor.GREEN);
shot.setTexture("green");
shot.setSpecularLighting(true);
    //shot.setLighting(Object3D.LIGHTING_NO_LIGHTS);



any tip?

thanks in advance
#3
Support / make objects bright?
November 15, 2011, 04:47:22 PM
Hi there,

  I'm trying to make objects "bright", like the sun of the magic island (an3dbenchXL), but I'm lost :)... any tip?

   it would be nice to have the sourcecode of the an3dbenchxl :)

thanks in advance