I gave the faked shading a stab after calling disableVertexSharing(), and the results were mixed. In some cases, the shading looked more appropriate while in other other cases not so much. I do plan to play more with things to see if I can improve on this.
In the end, the demo went really well, and I suspect we'll be revisiting this in the coming year.
I definitely appreciated your input as I worked through this, and I was quite happy with the existing community and resources that were available as I was tinkering with jPCT -- I found that to be lacking when looking into other toolkits.
Thanks again, and I look forward to becoming more familiar and adept with this.
In the end, the demo went really well, and I suspect we'll be revisiting this in the coming year.
I definitely appreciated your input as I worked through this, and I was quite happy with the existing community and resources that were available as I was tinkering with jPCT -- I found that to be lacking when looking into other toolkits.
Thanks again, and I look forward to becoming more familiar and adept with this.