I believe you Melssj5. About 3ds animation, I read that I can play a range of frames of a total animation made with 3ds max. My question is the next: How can I read a range of frames from the animation? for instance, my animation consists by a character running, walking and jumping, and the animation lenght is 300 frames; Is possible to read with JPCT, only the range of frames that containing "jumping animation" when a key is pressed? If it's possible, how can I do it, because I know that the animation is a .max file, JPCT supports .3ds files and .3ds files only contain the mesh. Correct me if I'm wrong, please.
Thanks for all.
Thanks for all.