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Messages - anonymous_reality

#1
Thanks, it's not really an important issue, I won't be using wireframe other than for testing.

Strangely, the first draw of the WF is fine, it's only once I start moving the camera that it goes wonky. I'll give your suggestion a go!
#2
The software renderer.
#3
I'm having a problem with drawWireframe(). It's not really an important issue, but it's a weird one.

When using drawWireframe(), the first draw is fine, but any subsequent drawing (like after moving my camera), it's only drawing to the top-left quarter of the frameBuffer (or the buffer is only drawing the top-left quarter to the Graphics object, not sure which).

Drawing normally, (i.e. draw()) is fine.

Any idea why? Is there something I need to do in the setup that you wouldn't normally do?