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Messages - bigfishcatcher

#1
Support / Re: Multiple Video Drivers
June 17, 2011, 06:45:35 PM
Thanks JOGL works
#2
Support / Re: Multiple Video Drivers
June 17, 2011, 03:54:40 PM
they call it a video hook driver
#3
Support / Re: Multiple Video Drivers
June 17, 2011, 03:53:38 PM
The name of the program is NetControl 2 and it adds its own video driver to the
display in device manager
#4
Support / Multiple Video Drivers
June 17, 2011, 01:51:48 PM
I have a situation where on my computers at school (I teach programming)
and have been teaching JPCT.  The school system installed some
teacher software that adds another video driver to the system.

I have uninstalled it on one system and OPENGL works fine but after
reinstalling the software it will not LWGGL complains.

Is there a way to tell it which driver to use as I can not uninstall the
software on all the computers.
#5
Support / Re: Distance between SimpleVectors
September 05, 2008, 02:33:47 AM
Thanks, that really makes my life easier.

#6
Support / Distance between SimpleVectors
September 05, 2008, 01:57:23 AM
Is there a way to get a float value to represents the distance between SimpleVectors

Thanks
#7
Support / Re: Animate only 1 time
May 21, 2008, 04:27:32 PM
Yep - that was it

Thanks for the quick response!
#8
Support / Re: Objects appear slowly
May 21, 2008, 02:37:43 PM
thanks it was farplane
#9
Support / Animate only 1 time
May 21, 2008, 02:36:52 PM
I have successfully created an animation sequence loading in OBJ and converting them to meshes.  I will animate correctly 1 time moving from 0 to 1 - however when I go back to 0 for the animate variable or even cycle from 0 to 1 again the character stays in the last frame.

Thanks for your help I really like this program.

Gary
#10
Support / Objects appear slowly
May 14, 2008, 04:18:01 PM
I have finally created a good / textured level and as the camera moves throught it (fps) the
distant objects are not there and the walls and floor appears in front of you as you
move throught it.  I know its something simple but I just cant find it.

Thanks
Gary
#11
Support / Re: Object 3d Rotation
April 08, 2008, 01:54:34 PM
Thanks that does Great!

#12
Support / Object 3d Rotation
April 07, 2008, 05:27:18 PM
I am working on a network racing game where the track goes up and down as well
as left and right.

I am also trying to do my own work on how to rotate the car.

The problem is when the car starts down a hill the Z axis is changed to make the car look like it
is going downhill (works fine)

but after you turn a curve the car starts rolling in what should be the X axis not the Z axis

Any ideas??

Thanks
Gary
#13
Support / animation
December 20, 2006, 01:25:28 PM
or the method


loadObjectFromFolder
#14
Support / animation
December 20, 2006, 01:21:54 PM
I tried this code but I can't even find the method

loadDefault3ds
#15
Support / Animate Model
December 18, 2006, 01:02:42 PM
First a big thanks for helping me

I have added mouse movement to the FPS demo and have even added a bullet to the weapon -

I have read a couple of posts about animation of the models so my question is can I

load multiple files of a model say
man01.3ds
man02.3ds
man03.3ds

to animate

Thanks