Main Menu
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Enigmadt

#1
Support / Re: Runtime error on moveCamera / lookAt
November 10, 2012, 11:34:12 AM
I have solved my problem.
My mistake was that i called world.getCamera(); but getCamera return the Camera object so i got an empty Camera object.
#2
Support / Runtime error on moveCamera / lookAt
November 09, 2012, 09:15:28 AM
Hi,

i have made an app like HelloWorldAe.
When i compile this app it is ok but at runtime there is an error by moveCamera, lookAt or setPosition method.
If i comment out the lines with moveCamera, lookAt and setPosition then it's fine.
I have tested the HelloWorldAe example too and there is the same error.

Currently i'm at work. I post the error log when i get home.

Quote
11-09 18:55:10.017: W/dalvikvm(390): threadid=7: thread exiting with uncaught exception (group=0x4001d800)
11-09 18:55:10.017: E/AndroidRuntime(390): FATAL EXCEPTION: GLThread 8
11-09 18:55:10.017: E/AndroidRuntime(390): java.lang.NullPointerException
11-09 18:55:10.017: E/AndroidRuntime(390):    at com.enigmadt.earth.live.wallpaper.StartActivity$MyRenderer.onDrawFrame(StartActivity.java:83)
11-09 18:55:10.017: E/AndroidRuntime(390):    at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1332)
11-09 18:55:10.017: E/AndroidRuntime(390):    at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1116)

On line 83 is cam.moveCamera(Camera.CAMERA_MOVEOUT, 1.0f);
I have testet the app on the emulator and on HTC Desire.
Any idea how i can solve this problem?

regards