It's a pretty tough genre for an indie developer (if you aim for quality).
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Show posts Menu
vTargetPos.sub(vPlayerPos); //to get direction vector
vTargetPos.normalize(vTargetPos);
vUp.set(vTargetPos.calcCross(VECTOR_LEFT)); // I do not care about the up vector, so I calculate an abitrary one
shot.setOrientation(vTargetPos, vUp);
Page created in 0.017 seconds with 12 queries.