Dear Sir,
I am trying to export my 3 animated actions [say kick,walk,idle] from blender>Xml>bones
But i am getting following problem :
1. At a time i am able to export single action only,say for example walk [Which currently i have opened in blender]
I need to export all the actions in skeleton.xml so my jpct-ae fill animation menu for all animation track
2. I have exported all animation individually. then just copied
<animation name="kick" length="0.3333333333333333">...</animation>
from all the skeleton.xml file to single skeleton.xml and rename
"Name = kick"
"Name = Walk"
and so on..
am is this a right way?
3. after performing step 2,i have exported .xml to .bones using jmeogre2bone.bat .
It shows all the menu in MENU But,when i hit animation menu,it will only set animation to keyframe : 1
not executing whole animation
What to do?
Please help i got stuck sir
Please note that
1. below code
float index = animateSeconds / clipTime;
Log.v("1. Anim sec : Clip Time",":"+animateSeconds +":" + clipTime);
GIVES values
01-04 00:47:17.936: VERBOSE/1. Anim sec : Clip Time(694): :0.0 : 0.33333334
2. My index variable gives value 0.0 for all iteration in following code
[from ninjademoactivity.java part of : public void onDrawFrame(GL10 gl) ]
for (AnimatedGroup group : ninjas) {
group.animateSkin(index, animation);
Log.v("2. Index : Animation",":"+index +":" + animation);
I am trying to export my 3 animated actions [say kick,walk,idle] from blender>Xml>bones
But i am getting following problem :
1. At a time i am able to export single action only,say for example walk [Which currently i have opened in blender]
I need to export all the actions in skeleton.xml so my jpct-ae fill animation menu for all animation track
2. I have exported all animation individually. then just copied
<animation name="kick" length="0.3333333333333333">...</animation>
from all the skeleton.xml file to single skeleton.xml and rename
"Name = kick"
"Name = Walk"
and so on..
am is this a right way?
3. after performing step 2,i have exported .xml to .bones using jmeogre2bone.bat .
It shows all the menu in MENU But,when i hit animation menu,it will only set animation to keyframe : 1
not executing whole animation
What to do?
Please help i got stuck sir
Please note that
1. below code
float index = animateSeconds / clipTime;
Log.v("1. Anim sec : Clip Time",":"+animateSeconds +":" + clipTime);
GIVES values
01-04 00:47:17.936: VERBOSE/1. Anim sec : Clip Time(694): :0.0 : 0.33333334
2. My index variable gives value 0.0 for all iteration in following code
[from ninjademoactivity.java part of : public void onDrawFrame(GL10 gl) ]
for (AnimatedGroup group : ninjas) {
group.animateSkin(index, animation);
Log.v("2. Index : Animation",":"+index +":" + animation);