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Messages - dankor

#1
Hi,

You wrote:
"I do have the initial feeling like you - why the support & document just don't seemed enough."

I've just written about my initial feeling. Now after few days together with JCPT it is obvious that forum is the best place to solve any problems.

But think how many people around the world were on the "www.jcpt.net" due to not enough patience have left this site.

bye,

Daniel
#2
Hi,

Applet url: http://omnisoft.pl/en/marketing_3D.html

I've been using JCPT from one week and I must say, that Egon did excellent job!.

I'd like to share my remarks about JCPT with other developers:

The most difficult for me was the beginning. Although there is a nice tutorial and two samples, but it is enough to create simple example only. Then I wanted to add lights (good looking), fit the object to the scene automatically, add metal effect, etc. And this took me many hours and probable I didn't manage without Egon, who helped me.

From my point of view good documentation for "not experienced in 3D" users is lacking here. Documentation should have many examples, which would show how to use JCPT in practice.

PS. I'd like to thank Egon for his help.

Have a nice day,

Daniel
#3
Hi Egon,

Could You implement access to the 3ds textures list.

Bye,
Daniel
#4
Hello,

Is it possible to achieve the rendering quality as on the http://europe.nokia.com/e50 (3d phone). Nokia applet looks like it'd use phong shading (Am I wrong?).

Have a nice day,
#5
Thank's a lot!

I understand Your solution , although 3D world is a black magic for me (I've read tutorial on Your page). But I don't know anything about the 3D object passed to my applet like on  http://europe.nokia.com/e50 . So how can I guess the mesh size?.

#6
You wrote that it's not possible to get textures list with jPCT alone, but maybe is there any small Java library, which I can use for?

PS. jPCT is really great solution. I don't see on Your page donate possibility.
#7
Hello,

Is it possible to get the textures list (urls or just names) from .3ds file?

Bye,
Daniel
#8
Hello,

What is the way to fit the 3d object to the window automatically. Now I do it in this way:

world.getCamera().setPositionToCenter(obj);
world.getCamera().moveCamera(Camera.CAMERA_MOVEOUT, this.zoom); // every 3d object has diffrent initial zoom value.

Bye,

Daniel