Heres the apk. It seems that the depth buffer is turned off. The object rendering queue is sorted by the distance between the center of the object and the camera.
https://www.dropbox.com/s/3gqe2dwknhfxilf/Skategame.apk
>Are both objects transparent?
I dont think so. The textures are loaded by
I didn't write my own project but I modified the hello World app.
https://www.dropbox.com/s/3gqe2dwknhfxilf/Skategame.apk
>Are both objects transparent?
I dont think so. The textures are loaded by
Code Select
texture = new Texture(BitmapHelper.rescale(
BitmapHelper.convert(res.getDrawable(R.drawable.uv_wheel)),
512, 512), true);
I didn't write my own project but I modified the hello World app.