Quote from: EgonOlsen on March 18, 2008, 10:25:06 AM
Did you use the FremeBuffer's render-target mechanism or something home brewn to render into the texture?
I used FrameBuffer's setRenderTarget (_your_ home brewn method .
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Show posts MenuQuote from: EgonOlsen on March 18, 2008, 10:25:06 AM
Did you use the FremeBuffer's render-target mechanism or something home brewn to render into the texture?
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If you want to use both, i recommend to flip the result by using an ITextureEffect when using the software renderer. If you limit yourself to one renderer, it doesn't matter...
Quote from: JavaMan on March 14, 2008, 10:50:59 PM
Which engine takes less code to do the same thing jpct or jmonkey? I not thinking of dumping jpct, just wondering. I really do like how simple jpct is to use.
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