Hi,
I got a little problem with texturing my 3ds files. I got my models in the assets folder and now I want to texture my files. I imported the texture, set it to my model. Now it just takes the "average color" (whats the correct word btw?) of my .png, means: if i've got a texture that has got black and white stripes it just takes grey color for the whole model. I made both, model and texture, in Blender where it is displayed correctly.
Whats the matter here?
I got a little problem with texturing my 3ds files. I got my models in the assets folder and now I want to texture my files. I imported the texture, set it to my model. Now it just takes the "average color" (whats the correct word btw?) of my .png, means: if i've got a texture that has got black and white stripes it just takes grey color for the whole model. I made both, model and texture, in Blender where it is displayed correctly.
Whats the matter here?