Quote from: EgonOlsenI don't think so. After months of trying you should be able to judge for yourself and it's about time to do so and start coding...LOL! OK, I should have said off and on for a few months! It is hard to decide on an engine with no experience what so ever in game programming. Plus, there are so many different opinions out there and so many old postings, it's confusing; it's a lot to sift through when I don't know exactly what I am looking for. But, when I found jPCT, it looked like the right fit. I will check out the development cycle and probably start next week, but I don't expect anything marketable for a year or two.
Quote from: EgonOlsenStart small! Game programming is different from "normal" applications. It's harder in some ways and easier in others, but it's definitely different. If you start small, you should be able to get the basic ideas fast and learn to avoid the pitfalls. If you start big, you are most likely doomed...Oh yea, I already have a small project in mind, though I doubt it would interest too many others. It's just a little app and a stab at the overabundant IAP monsters.
Quote from: EgonOlsenOne final word about the RPG/Oblivion-idea: You'll find some videos of my own work on my youtube channel: http://www.youtube.com/user/EgonOlsen71Thanks, I will definitely take a look at those.
You actually answered my questions, basically. Also, since you were so quick to answer and the author himself, I know you are involved with your project.
I think my decision is now made; I will go with jPCT.
Thanks!