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Messages - sgi

#1
Support / Re: Camera Questions
February 15, 2014, 06:49:47 AM
With the second question answered, I think what I was looking for was Object3D#setOrigin. I basically was handed some prototypes by an intern and a lot of their examples involved moving the camera a lot, so I was looking for a better approach for my prototypes. Thanks for the help! :)
#2
Support / Camera Questions
February 03, 2014, 12:30:57 AM
I'm kind of new to OpenGL and this framework. I've been having some fun settings things up and researching. I have some questions so far:


  • I have been looking for an example of (re)positioning objects relative to the camera without moving the camera itself. Are there any?
  • Is it safe to assume that when creating a world the camera by default is placed at 0,0,0?