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Messages - ganesh

#1
Thanks for your reply . just  i have  enable hardware acceleration using the following code and add this code in AndroidManifest.xml file. but it is not working.



android:hardwareAccelerated="true"







#2
Support / Re: load 3ds model issue in android (JPCT-AE)
February 15, 2014, 01:19:42 PM
Thank you very much Now its working
#3
I have download your physics test program from your site.

But I got a error.please help me how do run your program.Now Iam using eclipse android in linux.

I have already set .jar files in build path.

Error Message :
   
02-15 17:02:41.142: E/AndroidRuntime(586): FATAL EXCEPTION: GLThread 9
02-15 17:02:41.142: E/AndroidRuntime(586): java.lang.RuntimeException: [ 1392463961096 ] - ERROR: Failed to choose config!
02-15 17:02:41.142: E/AndroidRuntime(586): at com.threed.jpct.Logger.log(Logger.java:193)
02-15 17:02:41.142: E/AndroidRuntime(586): at com.threed.jpct.util.AAConfigChooser.error(AAConfigChooser.java:178)
02-15 17:02:41.142: E/AndroidRuntime(586): at com.threed.jpct.util.AAConfigChooser.chooseConfig(AAConfigChooser.java:139)
02-15 17:02:41.142: E/AndroidRuntime(586): at android.opengl.GLSurfaceView$EglHelper.start(GLSurfaceView.java:916)
02-15 17:02:41.142: E/AndroidRuntime(586): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1246)
02-15 17:02:41.142: E/AndroidRuntime(586): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1116)

   



#4
Support / Re: load 3ds model issue in android (JPCT-AE)
February 15, 2014, 10:54:02 AM
sorry its md2 model
#5
Support / load 3ds model issue in android (JPCT-AE)
February 07, 2014, 01:13:43 PM
I have load 3ds model in game.but i get out of memory issue what i do.Because i new in using jpct.  please explain it via code

There is my code load 3ds model code

                             snork = Loader.loadMD2(res.openRawResource(R.raw.snork),  15f);
snork.getMesh().cloneMesh(true);

snork.translate(0, -25, -50);
snork.setTexture("disco");
snork.strip();
snork.build();