Quote from: EgonOlsen on March 13, 2014, 09:49:03 PM
Kind of both. You load your animation in Collada to Orge format (NOT 3ds) and let Bones convert it into it's own format. That file can can be loaded and animated in the app by...Bones. So it actually does both things. However, you don't have to use it. You can, if it's sufficient, use keyframe animation either created frame by frame in some editor or by loading an md2 file.
I understand, thank you very much!