now I find the root cause:
the model has no bounding box, so when I load it first, no bounding box
then I load model again, & add keyframe to make animation, if I NOT caleBounding box, the mesh can not add to keyframe
if I caleBounding box, after cale, the mesh is diff from orgin one
so I caleBounding box when I first load the model, the problem solved
Another question: the model has 3-4K faces, 30 frame for walk, the loading speed is very slow, how can I enhance it?
the model has no bounding box, so when I load it first, no bounding box
then I load model again, & add keyframe to make animation, if I NOT caleBounding box, the mesh can not add to keyframe
if I caleBounding box, after cale, the mesh is diff from orgin one
so I caleBounding box when I first load the model, the problem solved
Another question: the model has 3-4K faces, 30 frame for walk, the loading speed is very slow, how can I enhance it?