I'm having trouble getting the Virtualizer to work.
My current steps are like this:
Do i have to call virtualize for each texture? I only want to virtualize the compressed textures for faster loading times.
Everytime I restart the game the virtualizer seems to be empty.
My current steps are like this:
Code Select
Config.cacheCompressedTextures = true;
Virtualizer virtualizer = new Virtualizer();
virtualizer.setContext(context);
TextureManager tm = TextureManager.getInstance();
tm.setVirtualizer(virtualizer);
// For each texture
if (!tm.containsTexture(textureIdentifier))
// Load Texture and add it to texture manager
Do i have to call virtualize for each texture? I only want to virtualize the compressed textures for faster loading times.
Everytime I restart the game the virtualizer seems to be empty.