I can't seem to find any example for ray picking which returns a 3d coordinates of collision.
I have a camera flying over a plane/heightmap , i need to get the x,y,z of the heightmap/plane that is under the camera/object etc...
any tips where i can find an example?
I have a camera flying over a plane/heightmap , i need to get the x,y,z of the heightmap/plane that is under the camera/object etc...
any tips where i can find an example?