Dear EgonOlsen
Long time no see. around 2 months.
My project is on final stage.
But there are the following many problems.
Last your simple comments are very helpful and correct.
Please, give your help again.
<Developing story>
1. To develop ASTER(world terrain elevation model) tile base service.
2. Flight track loading.
The following image is current level.
The problems are...
1. JPCT loading time is too long.(around 10 seconds..)
Resuming is also too long.
Is there the solution for reducing loading time?
2. Track polylines is about 20,000~50,000 lines.
I have to use different color in each interval. So I used polyline array.
Finally, FPS is lowest.
Polyline redraw is too heavy work in android phone.
Is there any solution?
3. Even though this 3D track view activity was finished, when I restart the activity, many problems comes out.
How can I destroy GLSurfaceView clearly?
Long time no see. around 2 months.
My project is on final stage.
But there are the following many problems.
Last your simple comments are very helpful and correct.
Please, give your help again.
<Developing story>
1. To develop ASTER(world terrain elevation model) tile base service.
2. Flight track loading.
The following image is current level.
The problems are...
1. JPCT loading time is too long.(around 10 seconds..)
Resuming is also too long.
Is there the solution for reducing loading time?
2. Track polylines is about 20,000~50,000 lines.
I have to use different color in each interval. So I used polyline array.
Finally, FPS is lowest.
Polyline redraw is too heavy work in android phone.
Is there any solution?
3. Even though this 3D track view activity was finished, when I restart the activity, many problems comes out.
How can I destroy GLSurfaceView clearly?