My question is simple: How would I add an object3D to a bone? I am making bounding boxes around the limbs of ONE model&skeleton to create collisions between the limbs of the model (so for example the arm cant phase into the torso). I made a box that surrounds the arm (in the base pose), but now I want the box to follow the arm wherever it is. I basically want the vertices to be attached to the bone just like the mesh. Any ideas are appreciated, thanks.