Well, looking forward to 1.17 then. Fortunately I have figured out a work-around for my problem, so I guess I won't have to wait for it.
Here's another texture-related question though: I'm loading a textured 3ds model at startup, which I want to change the textures on at runtime. I'm not adding any textures to the texture manager before loading the model, so jPCT applies a dummy texture. So far so good. Now I provide a way to interactively change the texture on that model...and it just doesn't work. To my surprise I found out that everything works just fine, when I add one of the possible textures to the texture manager before loading the model. If I do so, all the other textures, that are loaded later on work fine. I've compared pretty much every state of my application when doing it in one or the other way...everything seems to match perfectly. I'm kinda stuck here...
Edit: Not less surprising than the problem described above, is its solution. My textures had a resolution of 512x512, so I scaled them down to 256x256 and everything worked fine. I really did not expect that to be the problem...but what do I know
Here's another texture-related question though: I'm loading a textured 3ds model at startup, which I want to change the textures on at runtime. I'm not adding any textures to the texture manager before loading the model, so jPCT applies a dummy texture. So far so good. Now I provide a way to interactively change the texture on that model...and it just doesn't work. To my surprise I found out that everything works just fine, when I add one of the possible textures to the texture manager before loading the model. If I do so, all the other textures, that are loaded later on work fine. I've compared pretty much every state of my application when doing it in one or the other way...everything seems to match perfectly. I'm kinda stuck here...
Edit: Not less surprising than the problem described above, is its solution. My textures had a resolution of 512x512, so I scaled them down to 256x256 and everything worked fine. I really did not expect that to be the problem...but what do I know