Hello,
After using the code:
obj.rotateY((float) Math.PI/2f);
How could I get the angle to Y axis back? I mean, is there something simillar to
float beta=obj.getYangle();
?
Obviously getting beta=PI/2 as the result in this case assuming that originally beta was 0.
Thanks.
After using the code:
obj.rotateY((float) Math.PI/2f);
How could I get the angle to Y axis back? I mean, is there something simillar to
float beta=obj.getYangle();
?
Obviously getting beta=PI/2 as the result in this case assuming that originally beta was 0.
Thanks.