How use mouse pick up objcet3D?
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Show posts MenuObject3D[] beetle = Loader.load3DS("impreza" + c + "impreza.3ds", 6f);
car= new Object3D(0);
for (int i = 0; i < beetle.length; i++) {
Object3D part = beetle[i];
part.setCenter(SimpleVector.ORIGIN);
part.rotateX((float) -Math.PI / 2);
part.rotateMesh();
part.setRotationMatrix(new Matrix());
car= Object3D.mergeObjects(car, part);
}
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