Yes, UV wrapping and it's not terribly user friendly in Blender.
I found it easier to create the model I want in Blender and apply the textures in Accutrans (http://www.micromouse.ca/) using the Tools-> Create UV Coordinates. When you save your 3DS in Accutrans, do not use double sided option, JPCT doesn't like it.
If you're doing any 3D modeling at all, I highly recommend Accutrans, it's an absolutely fantastic tool, amazingly inexpensive and takes all of the guesswork out of your models.
Oh, personally I still use Caligari Truespace, the last real version 7.6. I've vowed to buy Maya someday, but TS is the best I've used so far.
I found it easier to create the model I want in Blender and apply the textures in Accutrans (http://www.micromouse.ca/) using the Tools-> Create UV Coordinates. When you save your 3DS in Accutrans, do not use double sided option, JPCT doesn't like it.
If you're doing any 3D modeling at all, I highly recommend Accutrans, it's an absolutely fantastic tool, amazingly inexpensive and takes all of the guesswork out of your models.
Oh, personally I still use Caligari Truespace, the last real version 7.6. I've vowed to buy Maya someday, but TS is the best I've used so far.