That helped, thanks !
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box.addTriangle( v( -x, -y, -z ),v( -x, y, -z ),v( x, y, -z ));
box.addTriangle( v( x, -y, -z ),v( -x, -y, -z ),v( x, y, -z ));//X,Y
box.addTriangle( v( -x, -y, z ),v( -x, y, z ),v( x, y, z ));//X,Y
box.addTriangle( v( x, -y, z ),v( -x, -y, z ),v( x, y, z ));
box.addTriangle( v( -x, -y, -z ),v( -x, y, -z ),v( -x, y, z ));//Y,Z
box.addTriangle( v( -x, -y, z ),v( -x, -y, -z ),v( -x, y, z ));
box.addTriangle( v( x, -y, -z ),v( x, y, -z ),v( x, y, z ));//Y,Z
box.addTriangle( v( x, -y, z ),v( x, -y, -z ),v( x, y, z ));
box.addTriangle( v( -x, -y, -z ),v( -x, -y, z ),v( x, -y, z ));//X,Z
box.addTriangle( v( x, -y, -z ),v( -x, -y, -z ),v( x, -y, z ));
box.addTriangle( v( -x, y, -z ),v( -x, y, z ),v( x, y, z ));//X,Z
box.addTriangle( v( x, y, -z ),v( -x, y, -z ),v( x, y, z ));
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