OK. I'm trying to use setScale and apparently it's scaling correctly. The problem is that I don't appreciate any distance increase from the center of the model. Imagine a theatre and the camera pointing to a door from the center of the theatre. When scaling the whole object the door should be seen far away but it's not. I've tried increasing the FOV but with higher values the optical effect is just too bad.
Any ideas about why this is happening and possible solutions? Maybe I'm just getting the concept wrong (scaling effect and such).
Any ideas about why this is happening and possible solutions? Maybe I'm just getting the concept wrong (scaling effect and such).