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#31
Support / Re: Caching Animations in Soft...
Last post by AGP - January 28, 2025, 08:54:26 PM
When the program is already running, each animation cycle gets progressively faster. It's probably not noticeable on the OpenGL renderer only because the hardware rendering already starts fast. Is there no way around this apart from delaying the execution, then?
#32
Support / Re: Caching Animations in Soft...
Last post by EgonOlsen - January 24, 2025, 09:18:44 AM
I'm not sure what you mean be "animations" in this context. There's nothing that "warms up" especially when using the software renderer. The only thing that I can think of is the VM itself. It might take some time to get up to speed with compiling the bytecode into native, but apart from trying to influence that behaviour with some VM switched, there's no way to change this.
#33
Support / Caching Animations in Software...
Last post by AGP - January 22, 2025, 02:19:16 AM
Is that something you can make the software renderer do? Because otherwise jpct goes through several loops of the animations before they're running at full speed.
#34
News / Re: Forum upgraded to 2.1.4
Last post by AGP - January 21, 2025, 08:41:30 AM
It's still happening, only now it says, "Please try again. If you come back to this error screen, report the error to an administrator."
#35
News / Re: Forum upgraded to 2.1.4
Last post by EgonOlsen - January 15, 2025, 05:35:28 PM
Under which circumstance? It can happen, that the provider has some hickups (happened in the past as well), but it shouldn't be a regular problem.
#36
News / Re: Forum upgraded to 2.1.4
Last post by AGP - January 13, 2025, 11:44:50 AM
Your shiny message board's search engine isn't working. Keeps returning "database error."
#37
News / Re: Forum upgraded to 2.1.4
Last post by AGP - November 24, 2024, 12:32:49 AM
Now all we need is support for a current lwjgl. ; )
#38
News / Forum upgraded to 2.1.4
Last post by EgonOlsen - October 14, 2024, 04:33:43 PM
Eventhing looks new and shiny now!
#39
Support / Re: Polygon limitations on scr...
Last post by Lima - July 31, 2024, 01:39:33 AM
Thank you!! You're a lifesaver! I had set the far clipping plane very close and removed some of the objects to "kind of" solve this, but for my purposes is not ideal, I really needed to put more things in scene.

p.s.: Again! Can't forgive myself for not seeing that in the documentation.
#40
Support / Re: Polygon limitations on scr...
Last post by EgonOlsen - July 30, 2024, 10:50:01 AM
There is a setting for max. objects (it's called differently for historic reasons though): https://www.jpct.net/jpct-ae/doc/com/threed/jpct/Config.html#maxPolysVisible