jPCT-AE - a 3d engine for Android > Support

Moving an Object3D to another smoothly.

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EgonOlsen:
Camera.getPosition()... ???

dl.zerocool:
^^Sorry I forgot to inherit Camera
That's why I wasn't seeing the method.

dl.zerocool:
I've another problem, I'm using camera.getDirection()

But even if I move the camera with camera.rotateCameraX/Y/Z
getDirection still continue to give me the direction of the backbuffer and not the actual poiting camera direction.

Is there a way to solve this ?

I shot projectiles from the camera position and direction that's why I need this.

[edit] I'm using rotateCamera  not rotate.

EgonOlsen:
Which backbuffer? The Camera in AE isn't buffered like in desktop jPCT, so you should be getting the current direction... ???

dl.zerocool:
No sadly I'm not,

There's rotateCameraY(Rotates the camera around the y-axis.)  and rotateY wich(Rotates the backbuffer matrix around the y-axis.)

I'm using rotateCameraY

and when I do a getDirection I get the direction that the camera what initially pointing, not the current direction.

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