Hi,
I want to create a loading screen for the time while the GLSurfaceView, objects and textures are loading. But when I try to load a ProgressDialog in Android, you can see it not until the GLSurfaceView is ready and the renderloop is started. Also a overlay with Android Widgets can't displayed until GLSurfaceView is loaded.
Before I found this engine, I loaded objects in the renderloop, one object per frame and every frame I scaled a colored rectangle, the progressbar, in x-direction. At all, this solution is not really clear.
So, is there another easy solution to show a ProgressBar while loading the GLSurfaceView?
By the way: Is there a easy function to draw 2D text?