Special bones.jar

Started by AGP, September 13, 2013, 08:53:42 PM

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AGP

Raft, is there any chance you could make me a bones.jar that DOESN'T produce a null reference for model.getMesh()? As the code suggests, I'm trying to make a previously rigged cape into a simulated cloth (and eventually use the bones as references with which to "pick" the cloth).


raft

I'm not sure what you mean. Animated3D.getMesh() never returns null  ???

AGP

Really? That's very weird. For now I'm actually exporting a second cape in order to make it work.

raft

without a mesh it cannot work, right?