Finally I have that BonesDemo project working with the latest AS.
Maybe the major change was issuing "./grablew clean" and got lost of updates which may have fixed that exception.
In case anyone needs it:
https://www.dropbox.com/s/6n9dchnlaz2fue7/BonesDemo.zip?dl=0About the Bones-Android-Ninja I followed similar workflow but it seems that there is a Lib mismatch. Light is not implemented so I replaces the dependency to jpct_ae.jar; Then other mismatches show up like constructor for FrameBuffer take anymore a sampling mode etc.
I will try tomorrow as that Bones-Android-Ninja project seems to have tones of demos in it.
Varanda
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Update on Bones-Android-Ninja attempt:
After following similar workflow that worked for BonesDemo, for Bones-Android-Ninja I get missing "import com.threed.jpct" in CollisionTestActivity.java
So I added compile files('../bones/lib/jpct-1.26.jar')
After adding jpct I get:
/Users/mvaranda/cglabs_svn/trunk/jpct-ae/examples/Bones-Android-Ninja1/bonesAndroidNinja/src/main/java/bones/samples/android/CollisionTestActivity.java
Error:(27, 23) error: cannot find symbol class Light
Error:(125, 7) error: cannot find symbol class Light
Error:(176, 34) error: incompatible types: GL10 cannot be converted to int
Error:(186, 22) error: cannot access Image
class file for java.awt.Image not found
Error:(249, 15) error: no suitable method found for display(no arguments)
method FrameBuffer.display(Graphics) is not applicable
(actual and formal argument lists differ in length)
method FrameBuffer.display(Graphics,int) is not applicable
(actual and formal argument lists differ in length)
method FrameBuffer.display(Graphics,int,int) is not applicable
(actual and formal argument lists differ in length)
...
...
...
Looks like a lib version mismatch.
Here is my Bones-Android-Ninja:
https://www.dropbox.com/s/m7jij2x8fnbgp3j/Bones-Android-Ninja.zip?dl=0