BonesIO Question

Started by AGP, July 10, 2020, 06:56:38 AM

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raft

that's a weird question AGP! :o

I dont have an IDE ATM either. use grep and look closer at the results.


$ grep -rl "Skeleton skeleton"
raft/jpct/bones/Animated3D.java
raft/jpct/bones/AnimatedGroup.java
raft/jpct/bones/BonesImporter.java
raft/jpct/bones/JointChannel.java
raft/jpct/bones/SkeletonDebugger.java
raft/jpct/bones/SkeletonPose.java
raft/jpct/bones/SkinClip.java
raft/jpct/bones/SkinClipSequence.java

$ grep -r "Skeleton skeleton"
raft/jpct/bones/Animated3D.java:        private Skeleton skeleton;
raft/jpct/bones/Animated3D.java://      void replaceSkeleton(Skeleton skeleton) {
raft/jpct/bones/AnimatedGroup.java:             Skeleton skeleton1 = one.objects[0].getSkeleton();
raft/jpct/bones/AnimatedGroup.java:             Skeleton skeleton2 = other.objects[0].getSkeleton();
raft/jpct/bones/AnimatedGroup.java://           Skeleton skeleton = groups[0].get(0).getSkeleton();
raft/jpct/bones/BonesImporter.java:             Skeleton skeleton = convertArdorSkeleton(findUniqueArdorSkeleton(colladaStorage));
raft/jpct/bones/BonesImporter.java:             Skeleton skeleton = null;
raft/jpct/bones/BonesImporter.java:             com.ardor3d.extension.animation.skeletal.Skeleton skeleton = null;
raft/jpct/bones/BonesImporter.java:     private static Skeleton convertArdorSkeleton(com.ardor3d.extension.animation.skeletal.Skeleton skeleton) {
raft/jpct/bones/BonesImporter.java:             Skeleton skeleton = new Skeleton(joints);
raft/jpct/bones/BonesImporter.java:     private static JointChannel convertJMEJointChannel(com.jmex.model.ogrexml.anim.BoneTrack track, Skeleton skeleton, int[] jointOrder) {
raft/jpct/bones/BonesImporter.java:     private static SkinClip convertArdorSkinClip(Skeleton skeleton,
raft/jpct/bones/BonesImporter.java:     private static SkinClip convertJMESkinClip(Skeleton skeleton, com.jmex.model.ogrexml.anim.BoneAnimation boneAnimation, int[] jointOrder) {
raft/jpct/bones/JointChannel.java:      void rotate(Skeleton skeleton, Quaternion rotation) {
raft/jpct/bones/SkeletonDebugger.java:  private final Skeleton skeleton;
raft/jpct/bones/SkeletonPose.java:      final Skeleton skeleton;
raft/jpct/bones/SkeletonPose.java:      public SkeletonPose(Skeleton skeleton) {
raft/jpct/bones/SkinClip.java:  private Skeleton skeleton;
raft/jpct/bones/SkinClip.java:  public SkinClip(Skeleton skeleton, JointChannel... channels) {
raft/jpct/bones/SkinClip.java:  public SkinClip(Skeleton skeleton, List<JointChannel> channels) {
raft/jpct/bones/SkinClip.java:  SkinClip(Skeleton skeleton, SkinClip other) {
raft/jpct/bones/SkinClip.java:  private SkinClip(Skeleton skeleton) {
raft/jpct/bones/SkinClip.java:  void replaceSkeleton(Skeleton skeleton) {
raft/jpct/bones/SkinClipSequence.java:          Skeleton skeleton = sequences[0].getSkeleton();