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Support / Re: Frame rate control
« on: March 28, 2008, 12:27:01 pm »Quote
In most cases that I have limited fps, it was to keep things from moving too fast. There are of course other ways to do that without limiting the fps, but this is a much simpler way to do it.
The other thing to consider, is that there is an actual maximum fps that the human eye can detect (it is somewhat higher than the 25 fps previously believed, but it is still a proven phenominum. I kind of remember reading somewhere that the human eye can detect subtle differences up to 70 fps or so). So as long as you are limiting the fps to a value higher than that, there should not be a noticable impact on smoothness; only on speed (which, as I mentioned, is generally the factor you are trying to limit).
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One more reason is to release CPU time for other apps...
I see. I never thought of that. Also, I suppose if you got over 70fps that would be overkill and you could spend the cycles doing something else.
Jman