Hi !
I've a semitransparent texture (attachment) and i'm setting it on a Plane.
Object3D testplane = Primitives.getPlane(1, 50);
Manager.LoadTexture(context, "tex_laser003");
testplane.setTexture("tex_laser003");
testplane.setCulling(false);
testplane.setTransparency(10);
world.addObject(testplane);
But when rendered it shows like in attachment screen.jpg.
This did already work (also tried in backup of my project and it worked already).
So can anyone tell me what i've done wrong or what i've changed so that this do not work anymore ?
Thx and Greets
Dinin
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