Hi Sir
I am working fro Integrating JPCT-AE with Vuforia. And follow this link ....for help
http://www.jpct.net/wiki/index.php/Integrating_JPCT-AE_with_Vuforia I did every thing same . I replace the letest JPCT library also But my app is being cress in following line .
if (fb != null) {
fb.dispose();
}
fb = new FrameBuffer(width, height);
in onSurfaceChanged(GL10 gl, int width, int height) methord. and the error is as................
04-09 08:16:48.110: E/AndroidRuntime(10749): FATAL EXCEPTION: GLThread 648
04-09 08:16:48.110: E/AndroidRuntime(10749): java.lang.RuntimeException: [ 1365495408106 ] - ERROR: java.lang.RuntimeException: [ 1365495408102 ] - ERROR: java.lang.RuntimeException: [ 1365495408100 ] - ERROR: Shaders are not supported when using OpenGL ES 1.x!
04-09 08:16:48.110: E/AndroidRuntime(10749): at com.threed.jpct.Logger.log(Logger.java:189)
04-09 08:16:48.110: E/AndroidRuntime(10749): at com.threed.jpct.GLSLShader.check20(GLSLShader.java:266)
04-09 08:16:48.110: E/AndroidRuntime(10749): at com.threed.jpct.GLSLShader.<init>(GLSLShader.java:217)
04-09 08:16:48.110: E/AndroidRuntime(10749): at com.threed.jpct.GL20.<init>(GL20.java:117)
04-09 08:16:48.110: E/AndroidRuntime(10749): at java.lang.Class.newInstanceImpl(Native Method)
04-09 08:16:48.110: E/AndroidRuntime(10749): at java.lang.Class.newInstance(Class.java:1319)
please check it out . what i have to do next..........?
regards
ashutosh