User contributions
From JPCT
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- 21:21, 1 June 2014 (diff | hist) . . (+18) . . Open sourced projects from Thomas
- 21:21, 1 June 2014 (diff | hist) . . (+1,306) . . N Open sourced projects from Thomas (Created page with '[http://www.jpct.net/forum2/index.php?action=profile;u=779 Thomas.] was so kind to open source his three projects. They contain some advanced stuff like shadows, water rendering,…')
- 21:14, 1 June 2014 (diff | hist) . . (+41) . . Main Page
- 10:26, 8 April 2014 (diff | hist) . . (+124) . . Using the emulator (current)
- 21:35, 6 March 2014 (diff | hist) . . (+10) . . Integrating JPCT-AE with Vuforia (→Setting up the FOV)
- 00:45, 12 February 2014 (diff | hist) . . (+2) . . Reducing memory usage (→Use texture ETC1-compression) (current)
- 00:44, 12 February 2014 (diff | hist) . . (+1) . . Reducing memory usage (→Use texture ETC1-compression)
- 00:42, 12 February 2014 (diff | hist) . . (+7) . . Reducing memory usage (→Use indexed geometry)
- 22:49, 14 December 2013 (diff | hist) . . (-26) . . Main Page (→Advanced topics)
- 23:38, 11 December 2013 (diff | hist) . . (+6) . . Shaders (→Shaders)
- 23:38, 11 December 2013 (diff | hist) . . (+242) . . Shaders (→Shaders)
- 22:29, 2 December 2013 (diff | hist) . . (+67) . . Main Page (→Tools)
- 20:05, 7 September 2013 (diff | hist) . . (+35) . . Shaders
- 12:33, 25 June 2013 (diff | hist) . . (-1) . . Advanced example (current)
- 16:16, 16 May 2013 (diff | hist) . . (+73) . . Nullpointer during rendering and/or collision detection (→The problem) (current)
- 10:08, 26 April 2013 (diff | hist) . . (+156) . . Nullpointer during rendering and/or collision detection (→Solution)
- 10:05, 26 April 2013 (diff | hist) . . (+808) . . N Nullpointer during rendering and/or collision detection (Created page with '=The problem= From time to time, your application exits with a null pointer exception in either the rendering thread or while calling one of the collision detection methods. =P…')
- 09:53, 26 April 2013 (diff | hist) . . (+677) . . N No or wrong textures after loading a model (Created page with '=The problem= You have a model in OBJ or 3DS format and you are pretty sure that everything fine with it. You've textures and coordinates assigned and are loading everything cor…') (current)
- 09:48, 26 April 2013 (diff | hist) . . (+128) . . Main Page
- 21:10, 15 April 2013 (diff | hist) . . (+49) . . GPU guide (→Adreno)
- 21:10, 15 April 2013 (diff | hist) . . (+155) . . GPU guide (→Adreno)
- 10:46, 5 April 2013 (diff | hist) . . (+596) . . N Thread safety (Created page with '=== Thread safety === jPCT as well as jPCT-AE aren't thread safe. This means that you are not supposed to manipulate jPCT related instances (like instances of World, Object3D...…')
- 10:34, 5 April 2013 (diff | hist) . . (+21) . . Main Page (→How to start)
- 10:34, 5 April 2013 (diff | hist) . . (+21) . . Main Page (→How to start)
- 08:55, 11 March 2013 (diff | hist) . . (+1) . . Shaders (→Shaders)
- 08:54, 11 March 2013 (diff | hist) . . (+217) . . Shaders
- 00:05, 6 March 2013 (diff | hist) . . (0) . . Getting Worldspace Bounds (current)
- 22:17, 8 February 2013 (diff | hist) . . (+4) . . Getting Worldspace Bounds
- 22:03, 6 February 2013 (diff | hist) . . (0) . . Picking (→The fast way)
- 08:58, 4 February 2013 (diff | hist) . . (+9) . . N Category:Vuforia (Created page with '=Vuforia=') (current)
- 08:57, 4 February 2013 (diff | hist) . . (+43) . . Integrating JPCT-AE with Vuforia
- 08:56, 4 February 2013 (diff | hist) . . (+40) . . Main Page (→Advanced topics)
- 08:56, 4 February 2013 (diff | hist) . . (-40) . . Main Page (→Code snippets)
- 08:56, 4 February 2013 (diff | hist) . . (+40) . . Main Page (→Code snippets)
- 00:42, 3 February 2013 (diff | hist) . . (+369) . . Hello World for Android (current)
- 00:40, 3 February 2013 (diff | hist) . . (+201) . . Hello World for Android
- 00:38, 3 February 2013 (diff | hist) . . (+250) . . Hello World for Android
- 00:36, 3 February 2013 (diff | hist) . . (+1,594) . . Hello World for Android
- 00:28, 3 February 2013 (diff | hist) . . (+1,244) . . Hello World for Android
- 00:20, 3 February 2013 (diff | hist) . . (+2) . . Hello World for Android (→onTouchEvent(MotionEvent me))
- 00:20, 3 February 2013 (diff | hist) . . (+1,219) . . Hello World for Android
- 00:14, 3 February 2013 (diff | hist) . . (+699) . . Hello World for Android
- 00:10, 3 February 2013 (diff | hist) . . (+1,795) . . Hello World for Android
- 01:22, 2 February 2013 (diff | hist) . . (+9) . . Main Page
- 01:20, 2 February 2013 (diff | hist) . . (+25) . . Main Page (→Advanced topics)
- 01:19, 2 February 2013 (diff | hist) . . (+13) . . Main Page (→Advanced topics)
- 01:15, 2 February 2013 (diff | hist) . . (+869) . . N Requirements for jPCT-AE (Created page with '===Requirements=== jPCT-AE will work on Android 1.5 and above. To use OpenGL ES 2.0, you'll need Android 2.2 or higher. To develop an app that makes use of jPCT-AE (or any other…')
- 01:07, 2 February 2013 (diff | hist) . . (+12) . . Main Page (→Installation)
- 01:06, 2 February 2013 (diff | hist) . . (+18) . . Main Page (→Installation)
- 01:06, 2 February 2013 (diff | hist) . . (+1) . . Main Page (→jPCT resources)
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