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java.lang.Object com.threed.jpct.Plane
A simple class to represent a plane. jPCT is using this for collision detection. It can also be used to add additional clipping planes when using a hardware renderer.
Constructor Summary | |
Plane()
Creates a undefined plane. |
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Plane(SimpleVector point,
SimpleVector normal)
Constructs a plane from a point on the plane and a normal |
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Plane(SimpleVector p0,
SimpleVector p1,
SimpleVector p2)
Constructs a plane from three points that lie within the plane. |
Method Summary | |
float |
distanceTo(SimpleVector point)
Calculates the shortest (signed) distance from a point to the plane. |
boolean |
isFrontFacingTo(SimpleVector point)
Tests is the plane is facing the point or if the point is located "behind" the plane. |
void |
setTo(SimpleVector point,
SimpleVector normal)
Sets the plane's attributes to new ones. |
void |
setTo(SimpleVector p0,
SimpleVector p1,
SimpleVector p2)
Sets the plane's attributes to new ones. |
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public Plane()
public Plane(SimpleVector point, SimpleVector normal)
point
- the point on the planenormal
- the plane's normalpublic Plane(SimpleVector p0, SimpleVector p1, SimpleVector p2)
p0
- first pointp1
- second pointp2
- third pointMethod Detail |
public void setTo(SimpleVector point, SimpleVector normal)
point
- the point on the planenormal
- the plane's normalpublic void setTo(SimpleVector p0, SimpleVector p1, SimpleVector p2)
p0
- first pointp1
- second pointp2
- third pointpublic boolean isFrontFacingTo(SimpleVector point)
point
- the point
public float distanceTo(SimpleVector point)
point
- the point
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