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java.lang.Object com.threed.jpct.WaterTextureEffect
An effect that renders ripples into a texture.
Constructor Summary | |
WaterTextureEffect(int intensity)
Creates a new texture effect. |
Method Summary | |
void |
apply(int[] dest,
int[] source)
Applies the effect. |
boolean |
containsAlpha()
If this returns true, jPCT assumes that the alpha channel in the returned pixels is populated and treats it accordingly. |
void |
init(Texture tex)
Initializes the effect. |
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public WaterTextureEffect(int intensity)
intensity
- the "power" of the ripples the effect produces. The higher
this value is, the longer the ripples will last.Method Detail |
public void init(Texture tex)
ITextureEffect
init
in interface ITextureEffect
tex
- the Texture to which the effect should be appliedTexture.setEffect(com.threed.jpct.ITextureEffect)
public void apply(int[] dest, int[] source)
ITextureEffect
apply
in interface ITextureEffect
dest
- the destination bitmapsource
- the source bitmap (the unmodified texture)public boolean containsAlpha()
ITextureEffect
containsAlpha
in interface ITextureEffect
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