com.threed.jpct
Class CollisionEvent

java.lang.Object
  extended bycom.threed.jpct.CollisionEvent

public class CollisionEvent
extends java.lang.Object

A collision event is caused by a collision of either the camera or an object with another object. To get a collision event in case of a collision, you need to implement the CollisionListener interface.
Collision events are send to the listeners after the actual collision detection/response took place.

See Also:
CollisionListener

Field Summary
static int ALGORITHM_ELLIPSOID
          The collision event was caused by a ellipsoid-polygon collision detection
static int ALGORITHM_RAY
          The collision event was caused by a ray-polygon collision detection
static int ALGORITHM_SPHERE
          The collision event was caused by a sphere-polygon collision detection
static int TYPE_SOURCE
          The object is the source of the collision that has caused the event
static int TYPE_TARGET
          The object is a target of the collision that has caused the event
 
Method Summary
 int getAlgorithm()
          Return the algorithm used to detect the collision that has caused the event.
 SimpleVector getFirstContact()
          Returns the position in world space of the first contact, if the event is of type TARGET.
 Object3D getObject()
          Returns the Object3D that has caused the event (i.e. to which this Listener has been added).
 int[] getPolygonIDs()
          Returns an array containing all the IDs of the object's polygons that were target of the collision that caused this event.
 Object3D getSource()
          Returns the source of the collision, if it's an Object3D (or null otherwise).
 Object3D[] getTargets()
          Returns the target objects that are involved in this collision.
 int getType()
          Returns the type of the collision event.
 java.lang.String toString()
          Overwrites toString() from java.lang.Object.
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

TYPE_TARGET

public static final int TYPE_TARGET
The object is a target of the collision that has caused the event

See Also:
Constant Field Values

TYPE_SOURCE

public static final int TYPE_SOURCE
The object is the source of the collision that has caused the event

See Also:
Constant Field Values

ALGORITHM_RAY

public static final int ALGORITHM_RAY
The collision event was caused by a ray-polygon collision detection

See Also:
Constant Field Values

ALGORITHM_SPHERE

public static final int ALGORITHM_SPHERE
The collision event was caused by a sphere-polygon collision detection

See Also:
Constant Field Values

ALGORITHM_ELLIPSOID

public static final int ALGORITHM_ELLIPSOID
The collision event was caused by a ellipsoid-polygon collision detection

See Also:
Constant Field Values
Method Detail

getObject

public Object3D getObject()
Returns the Object3D that has caused the event (i.e. to which this Listener has been added). The object can be a target or the source of the collision.

Returns:
the object

getTargets

public Object3D[] getTargets()
Returns the target objects that are involved in this collision. This is the same array regardless of the type of collision, i.e. a listener on one of the targets will receive the same array as the source.

Returns:
the targets

getSource

public Object3D getSource()
Returns the source of the collision, if it's an Object3D (or null otherwise). If type is TYPE_SOURCE, this method will return the same as getObject().

Returns:
the source or null

getType

public int getType()
Returns the type of the collision event. This indicates if the object that has caused the event was a target (i.e. hit by something) or the source (i.e. hit something) of the collision.

Returns:
the type
See Also:
TYPE_SOURCE, TYPE_TARGET

getAlgorithm

public int getAlgorithm()
Return the algorithm used to detect the collision that has caused the event.

Returns:
the algorithm
See Also:
ALGORITHM_RAY, ALGORITHM_SPHERE, ALGORITHM_ELLIPSOID

getPolygonIDs

public int[] getPolygonIDs()
Returns an array containing all the IDs of the object's polygons that were target of the collision that caused this event. If the event is of TYPE_SOURCE or the corresponding listener states not to need this information, the method will return null in the former case and an undefinied result in the latter.

Returns:
int[] the list of polygon IDs

getFirstContact

public SimpleVector getFirstContact()
Returns the position in world space of the first contact, if the event is of type TARGET. Returns null, if it is of type SOURCE. If the algorithm is spherical collision detection, this isn't the first point but the end position (caused by the way this algorithm works).

Returns:
the position

toString

public java.lang.String toString()
Overwrites toString() from java.lang.Object. Useful for debugging collision detection code.

Returns:
a human readable String that contains information about the collision