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Implement this interface and assign instances of your class to Object3Ds to receive collision events in case of collisions.
| Method Summary | |
|  void | collision(CollisionEvent ce)This method will be called in case of a collision. | 
|  boolean | requiresPolygonIDs()If the listener needs information about which polygons were affected by the collision, this method has to return true. | 
| Method Detail | 
public void collision(CollisionEvent ce)
ce - the CollisionEventCollisionEventpublic boolean requiresPolygonIDs()
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